Back when I talked about Seena, I mentioned that the promo photos are sometimes misleading, that sometimes the actual figure looks better than what you expect.
The flip side of that, of course, is that sometimes the figure looks as bad as you expect. Or worse.
This is my second Sheryl figure, my first being done by Alter and MegaHouse’s collaboration imprint Alpha x Omega. Like the earlier figure, Sheryl is in 1/8 scale and is about 10.5 centimeters tall. When I pulled her out of the box, I thought she looked peculiarly small, even for 1/8 scale, but after breaking out the tape measure, I’d guess that she’d be about 20 centimeters tall standing up. I suppose it’s just her crouched pose that is throwing me off.
Let’s start with the good stuff. I still haven’t watched Macross Frontier, but I’ve seen some of its promo artwork and I’ve noticed that Sheryl typically doesn’t wear many clothes. This figure holds true to this trend by dolling her up in thigh boots, shorts, and a scant bustier, the latter two of which can be removed.
Not being familiar with the show and Sheryl’s character in general means I am uncertain of her ethnicity, but whatever language Sheryl speaks, I have to wonder if “Galactic Fairy” translates to “ho” because that’s what she looks like. She’s got some slinky fishnets under her boots held up by a peculiarly thin garter belt. Her pants can be stripped off to reveal some low-rise drawers which look remarkably uncomfortable, and she’s got some charming pasties covering her breasts once her top is removed.
So yeah, her costume is awesome. More anime characters ought to follow her sartorial sense.
Moving on to perhaps her most controversial feature … I knew her face looked a bit strange in the promo photos, and while I was hoping very much that it wouldn’t look quite so odd in person, I cannot deny that Sheryl’s face is scary as hell, particularly blown up to full size on a computer monitor. She’s got a rather freakish leer and an intense, clown-like, cross-eyed stare that is really disconcerting. The vertical halves of her face are clearly delineated by a sharp crease, which gives her something of a robotic look.
Admittedly, bright photography lighting and wallpaper-sized pictures really don’t serve to flatter her. At a normal viewing distance with normal room lights, she doesn’t look quite so bad, perhaps because she doesn’t look quite so cross-eyed. Still, saying that one needs to darken the environment for her to look her best is not exactly high praise.
Fortunately, one can simply turn her in some other direction and still admire her. She’s got some cool detailing, such as the lightning bolt necklace and the alternating colors of fingernail polish. She’s got angular, ribbon-like hair that doesn’t look quite so plastic in real life as it does in photographs.
MegaHouse sometimes incorporates a very convoluted castoff methodology with their figures, but thankfully Sheryl is not one of them. Her legs separate from her torso allowing her shorts to be pulled off, and her top simply comes off by separating a couple of pegs built into its left side. Getting her top back on all the way is a bit trickier, but I surely didn’t buy Sheryl to keep her dressed.
She comes with a couple of plastic bullets, a curious accessory. The artwork and promo shots depict her holding herself above the ammunition in a blatantly sexual manner, which is pretty much the main reason I purchased this figure. The larger bullet is a bit too big to fit under her but the smaller round is just right.
If you don’t have a Sheryl figure and you want one, Alpha x Omega’s Sheryl is definitely the one you want, or you might want to wait for Bandai’s figure, which looks pretty good to me. This particular figure looks quite a bit better in person than it does in the photos, but I don’t think it’s nearly as attractive as the other two figures, and it’s really hard to look at this version of Sheryl without a close-up shot of her face flashing in my brain.