Monthly Archives: September 2021

Luna from Epic Seven

Luna from Epic Seven

I’ve mentioned several times that Epic Seven is now my primary game. I’ve also said that one of the reasons I enjoy gacha games are the attractive character designs generally intrinsic to the genre, and that I am looking to collect more figures of gacha game heroes. Strangely, while there’s no lack of figures from games like Azur Lane, Girls’ Frontline, and Granblue Fantasy, there are virtually no figures of Epic Seven characters: this figure is the only one. It’s a strange state of affairs, and one that I hope is amended in the future, as I think it has excellent character designs, though in my opinion none are better than the dragon knight Luna.
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Mordred from Fate/Apocrypha (Saber of Red Version)

Mordred from Fate/Apocrypha

I’ve written a lot about my newfound fondness for mobile games – specifically, gacha games. Besides Epic Seven, which is my main game, I’m enjoying Counter Side, though I know little about its game mechanics – a rather liberating circumstance, in actuality – and I gave Genshin Impact a try, though I’m not sure it’s the game for me. I still play Azur Lane every now and then, and there’s a few newer games – like Girl Cafe Gun and Nier: Reincarnation – and a few older games – like Arknights and Langrisser – that I’m curious about. However, there’s one gacha game that I have zero interest in playing and that’s Fate/Grand Order. From what I can tell, it’s not a newbie-friendly game. Nor is it a particularly modern game, and I’ve heard its gameplay systems are not one of its strengths (that said, I did enjoy the old PSP RPG Fate/Extra, a game whose combat was basically a randomized rock-paper-scissors system). On top of that, its summoning system lacks a pity mechanic, and I’ve heard of unfortunate players who’ve sunk over a thousand dollars chasing a particular character and came away with nothing. It’s difficult not to think that those funds would be better spent elsewhere – on Fate figures, doujinshi, and dakimakura covers, for example.

While I have no emotional connection to the Fate franchise aside from a residual curiosity as to whether I might actually like some of its series (this has not yet been the case with the anime adaptations that I’ve watched), I do very much like the character designs. That brings us to this figure; this is Mordred, the son of King Arthur, or Artoria or Altria as she is known in the Fate universe. I’m not entirely familiar with how gender works in the franchise – I assume it has something to do with servants not being human – but that’s not what we’re here for, anyway.
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Charlize from Lineage II: Revolution

Charlize from Lineage II: Revolution

As Hemingway wrote, my descent toward becoming a degenerate mobile gamer occurred in two ways: gradually and then suddenly. For much of the last thirteen years, I’ve spent most of my gaming time playing World of Warcraft, to the complete detriment of other games as well as the updating of this site. However, I’ve since acquired a distaste for both the game and its creators, fueled partially because of the deteriorating quality of the game and also by the recent revelations regarding the conduct of Blizzard’s employees. It’s difficult to remain sanguine about a pack of men whose behavioral maturation process can be traced in a direct line from the crib to the frat house.

I began playing Azur Lane during its global launch in August 2018 as sort of a respite from my grievances with Warcraft’s gameplay systems, and I started playing Epic Seven a year later for much the same reason. Both games gradually eroded my enthusiasm for playing Warcraft and consumed more of my gaming time over the successive years. When Shadowlands launched late last year, I felt that it was time to throw in the towel; it’s now been ten months since I played World of Warcraft and I feel much the better for it. Epic Seven is my primary game now, and those who are familiar with it know that it carries with it its own rage-inducing idiosyncrasies, but as yet I find myself unable to muster the same level of negativity towards it, even during its worst moments, as I felt for much of the last few years I spent playing Warcraft.

This discursive diatribe actually has some bearing on the content of this site. Some of my favorite figures are ones from relatively obscure visual novels and eroge. That’s due primarily due to the distinctive and attractive visual designs of their characters, and I think many mobile games – particularly gacha games – appeal to the same sensibility. Certainly it’s a major reason why I play both Azur Lane and Epic Seven, and it’s why I’m curious about similar games such as Arknights and Counter Side.
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