Magna Carta 2 Impressions

Magna Carta 2 Box

Firmly entrenched in its role as the anchor of the Japanese console sales charts, the Xbox 360 is an unlikely platform for JRPG development, but for some reason it’s gotten its share of them. Here’s one of the most recent examples; Magna Carta 2 is the sequel to a poorly-received PlayStation 2 game, which itself is a derivative of an older PC game. It came out early this month in the United States, and being curious as to what it’s about, I went and picked it up.

To be pedantic, Magna Carta II is not actually a JRPG, having been developed by the Korean company Softmax. However, after playing it for a few hours it evokes not Final Fantasy or Star Ocean; rather, it feels most like World of Warcraft. Combat takes place on the area map, and you simply move your character into a monster’s aggro radius and press the combat mode button to initiate hostilities. To discourage button mashing, your character’s attacks and spells fill up a stamina gauge; when the gauge is filled, your character cannot attack until a cooldown period elapses. To activate special attacks, you need to connect with a series of regular attacks or cast spells to build up something called a kan gauge. For melee fighters, this gauge functions similarly to a Warcraft warrior’s rage bar (although it does not deplete over time), and for casters, it means you have to remain stationary to cast your stronger spells.

The game is filled with side quests, and at least early on, they do not often deviate from the “Fetch 5 widgets” or “Kill 8 armadillos” motif seen so witheringly often in MMOs. There’s also a gathering minigame where you can pick up flowers and other assorted foliage, as well as a bombing minigame which is very similar to how grenades are thrown in Warcraft.

The main character is named Juto, and if you have any experience playing JRPGs (or watching anime), you’ve almost certainly seen his archetype before. Brash, self-righteous, and afflicted with a curious disability that disengages his brain when he opens his mouth, he is the very epitome of the generic teenaged JRPG hero. He also suffers from amnesia, so his past is conveniently clouded, and he just as conveniently show hints of great power locked within himself. His running mate is Zephie, a princess and military leader who cares deeply for everyone under her command and wishes to make a better world for everybody. You’ve seen this sort of female character type before, too. I am told there are six playable characters in total, but I’ve only gotten five so far.

Despite its unoriginality, Magna Carta 2 is still a pretty fun game. The combat is fairly fast-paced and the statistical character development – which, like Warcraft, lets you customize your characters using talent trees – is interesting. The story is banal but even so, the rebel group trying to fight off usurpers to restore justice and order is a classic plot type. The character designs are very nice, having been done by well-known Korean artist Hyung Tae Kim, and I’ll fully admit that his artwork factored heavily into this purchase. The voice acting is pretty good, although I would’ve liked to have had the Japanese voices with subtitles.

I placed a preorder for this game at my local Gamestop store since I didn’t think they would get many copies and also because they were giving away a free artbook for doing so. When I went to pick up the game, I inquired about the preorder freebie, and the clerks stared back at me, slack-jawed, as if I were speaking Mongolian. I guess the artbooks didn’t ship with the games to this store. I went home and sent an e-mail to Gamestop’s feedback site, and I actually got a response, so hopefully I get my artbook mailed to me. The artbook itself isn’t a big deal to me but I am very much annoyed when Gamestop advertises some preorder freebie and then they say, “Oh, we don’t have them here, sorry,” when you go to get it.

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4 Responses to Magna Carta 2 Impressions

  1. meronpan says:

    i never finished magna carta tears of blood ;_; whatever that timing based combat system was was nice and unique at all… but it meant i couldn’t relax for a nice session if i was tired because my slowed reflexes would simply result in frustration >_<

    i did love the art, which was probably why i purchased the first one ^^;

    really sucks about gamestop and the preorder bonus though. 'course i'm already totally biased against them ^^; i mean… i know there's a ton of economic reasons why they need preorders and never have anything in stock on release day… but as a consumer… let's be honest, i don't really care. i drive to fry's/target/best buy, and i buy the game there without having had a preorder 😛

  2. Tier says:

    Yeah, I heard that the PS2 game had all sorts of problems. I thought about picking it up since I collect RPGs, but I never found it for cheap. I do like Magna Carta 2’s battle system, and looking around, it seems much improved over the first game’s. Although it gets sorta tiresome when your party members constantly whine about not overexerting yourself when you switch characters to chain attacks.

    I usually preorder games from Gamestop if I don’t think the big stores are going to get them (like I don’t expect Best Buy to stock something like Disgaea or Panzer Dragoon Orta the day of release), but they’re becoming increasingly annoying. I’m really not liking this trend of retailer-specific preorder bonuses too. It kinda makes me want to go back to PC gaming.

  3. lee says:

    haha I still have my copy of the good old collector’s ed for ps2. loved the story and character design, but hated the repetitive battle system, especially towards the end, always ran out of ki before I could finish off the enemy, and the final battle took me 10+tries..

    still the story was pretty epic so when I saw this I was like OMG this is it, the reason for my new xbox purchase! not that I can afford it right now, but hopefully be getting it before ps3 next year.

    tho I did buy the first game at gamestop, all my hard to get games nowadays came from ebay, and this will probably be too since I need the artbook~~ still, can’t wait to get my hands on this title once drove me to tears at some point..korean rpgs are amazing!!

  4. Tier says:

    I should try to track down the PS2 game. I still need to get copies of SMT Digital Devil Saga 1 and 2, too. I’m not sure if I’d ever play it since not too many people say good things about the battle engine, but I like to collect oddball RPGs.

    I need to get back to this game soon; I’ve been playing Forza 3 and Ultimate Alliance 2, and I have the feeling that if I start up Dragon Age, I’m not going to beat Magna Carta 2 for a long time.

    I did actually get my artbook, and it’s not super impressive, to be honest. It’s pretty small (it’s a bit larger than a DVD case) and most of the art is already available online. I guess it’s mainly a completionist thing.

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