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	<title>Comments on: Isoroku Yamamoto from Sengoku Rance</title>
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	<link>http://www.tentaclearmada.com/2010/01/isoroku-yamamoto-from-sengoku-rance/</link>
	<description>Things that make me happy</description>
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		<title>By: Tier</title>
		<link>http://www.tentaclearmada.com/2010/01/isoroku-yamamoto-from-sengoku-rance/#comment-4771</link>
		<dc:creator>Tier</dc:creator>
		<pubDate>Thu, 05 Aug 2010 05:17:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.tentaclearmada.com/?p=1355#comment-4771</guid>
		<description>I don&#039;t believe so; I&#039;m guessing that was a picture of an early sample, before the base was finalized.  I&#039;ve noticed a lot of figure manufacturers show off their prototypes with transparent bases, whereas the production figures get colored bases with printed graphics and stuff on them.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t believe so; I&#8217;m guessing that was a picture of an early sample, before the base was finalized.  I&#8217;ve noticed a lot of figure manufacturers show off their prototypes with transparent bases, whereas the production figures get colored bases with printed graphics and stuff on them.</p>
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		<title>By: Cantan</title>
		<link>http://www.tentaclearmada.com/2010/01/isoroku-yamamoto-from-sengoku-rance/#comment-4760</link>
		<dc:creator>Cantan</dc:creator>
		<pubDate>Wed, 04 Aug 2010 21:28:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.tentaclearmada.com/?p=1355#comment-4760</guid>
		<description>Just curious, but is there another version of Isoroku without the much maligned base?

Only ask as I&#039;ve seen one on ebay (from a US seller) in the same stance and apparently the same figure with a clear plastic oval base</description>
		<content:encoded><![CDATA[<p>Just curious, but is there another version of Isoroku without the much maligned base?</p>
<p>Only ask as I&#8217;ve seen one on ebay (from a US seller) in the same stance and apparently the same figure with a clear plastic oval base</p>
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		<title>By: Shashin</title>
		<link>http://www.tentaclearmada.com/2010/01/isoroku-yamamoto-from-sengoku-rance/#comment-3499</link>
		<dc:creator>Shashin</dc:creator>
		<pubDate>Sun, 09 May 2010 15:01:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.tentaclearmada.com/?p=1355#comment-3499</guid>
		<description>Even if I try to play through at a slower pace, I tend to try and blitz my way through. I don&#039;t like wasting a turn, and I frequently reload if I lose a battle (even if no one is killed. Africa is generally my last destination, but these last few games I&#039;ve tried to go a different route. You can only get her hentai scene in the True route, I think, so I really wanted to get it as I wasn&#039;t sure how many times I&#039;d play through and I hadn&#039;t seen the scene before. I figured you could capture/acquire her; I just never had been lucky enough to do so. 

I took more time on my Kill the Monkey play through, as I wanted to hit all the objectives. I got 5/6 treasures, then screwed myself because you need Iga&#039;s commander for the last one. I captured Iga early on, but didn&#039;t sweat it because I knew there&#039;s an event where he retakes Iga from you. I waited a few turns while I built up my commanders for Orochi, and it never happened. I then spent even more time leveling up for Orochi, only to have the fight be a pushover. 

I probably could have stopped leveling up a good 10 or so turns and defeated him without too much of a problem. After that, I just had the One Eyed house to conquer. Didn&#039;t get any points from the clear, as I ended with about 76 points, and my previous clear was 82 (you only get the highest value clear counted), and the Kill the Monkey doesn&#039;t count as a route to give you a 5 point bonus. Still, it was fun, and I got to see a few scenes I hadn&#039;t seen before, as well as clearing characters I&#039;d never bothered with.</description>
		<content:encoded><![CDATA[<p>Even if I try to play through at a slower pace, I tend to try and blitz my way through. I don&#8217;t like wasting a turn, and I frequently reload if I lose a battle (even if no one is killed. Africa is generally my last destination, but these last few games I&#8217;ve tried to go a different route. You can only get her hentai scene in the True route, I think, so I really wanted to get it as I wasn&#8217;t sure how many times I&#8217;d play through and I hadn&#8217;t seen the scene before. I figured you could capture/acquire her; I just never had been lucky enough to do so. </p>
<p>I took more time on my Kill the Monkey play through, as I wanted to hit all the objectives. I got 5/6 treasures, then screwed myself because you need Iga&#8217;s commander for the last one. I captured Iga early on, but didn&#8217;t sweat it because I knew there&#8217;s an event where he retakes Iga from you. I waited a few turns while I built up my commanders for Orochi, and it never happened. I then spent even more time leveling up for Orochi, only to have the fight be a pushover. </p>
<p>I probably could have stopped leveling up a good 10 or so turns and defeated him without too much of a problem. After that, I just had the One Eyed house to conquer. Didn&#8217;t get any points from the clear, as I ended with about 76 points, and my previous clear was 82 (you only get the highest value clear counted), and the Kill the Monkey doesn&#8217;t count as a route to give you a 5 point bonus. Still, it was fun, and I got to see a few scenes I hadn&#8217;t seen before, as well as clearing characters I&#8217;d never bothered with.</p>
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		<title>By: Tier</title>
		<link>http://www.tentaclearmada.com/2010/01/isoroku-yamamoto-from-sengoku-rance/#comment-3466</link>
		<dc:creator>Tier</dc:creator>
		<pubDate>Fri, 07 May 2010 03:20:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.tentaclearmada.com/?p=1355#comment-3466</guid>
		<description>Ah, yes, I did the same thing with that scene (which is a really cool scene).  I didn&#039;t even know you could capture Agireda; I always beat her right near the end of the game since her armies were huge (though I play through fairly slowly, I suppose).</description>
		<content:encoded><![CDATA[<p>Ah, yes, I did the same thing with that scene (which is a really cool scene).  I didn&#8217;t even know you could capture Agireda; I always beat her right near the end of the game since her armies were huge (though I play through fairly slowly, I suppose).</p>
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		<title>By: Shashin</title>
		<link>http://www.tentaclearmada.com/2010/01/isoroku-yamamoto-from-sengoku-rance/#comment-3432</link>
		<dc:creator>Shashin</dc:creator>
		<pubDate>Tue, 04 May 2010 07:35:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.tentaclearmada.com/?p=1355#comment-3432</guid>
		<description>I had an almost perfect A team going on for me last game. Archers are okay, but they seem largely underpowered when you have tacticians capable of high damage and other capabilities they bring, nuke characters like Maria, ninjas capable of knocking down preparation/assassination, miko and their healing/storm, and so on. With that said, I still use archers quite frequently; only really Yamamoto and Niwa. Niwa is pretty weak unless you want to spend books on him, but I always found him oddly reliable, plus it saves me wasting Defeated Warrior Hunt on a good character. Yamamoto is also a bit weak unless you invest in her, but if you do she has some great potential. Her special ability you can get that allows you to penetrate the front row is great. It has saved me quite a few times from taking a hit from their diviner/getting hit with an assassination, all because they had a guard in the back (or even the front) row that I couldn&#039;t kill who I needed to in time.

In the playthrough I&#039;m doing now I decided to save the game, and squander a few turns so I could see the Kenshin rape scene that I had absolutely refused to get previously, before loading the game back up. I managed to end the last game with something like 72 points, so I had 87ish points to burn. I didn&#039;t end up doing everything I wanted to do. Some of the randomness in the game really pisses me off. It was the first time I had ever captured Agireda, and i wanted to get her clear, which requires you to fight the Shimazu brothers. So I sent Rance out every fucking chance I got, sometimes with a weak army in hopes of baiting them, and over the course of taking the Motonari land (not Demon Army) to all of Africa, they never attacked. And I also needed the Kenshin battle event to get her H scene, but sure enough every time I sent the two of them together Rance would talk to someone else. So the clear wasn&#039;t even close to optimal, even though I did pretty damn well. I would have finished a good 10 turns earlier if I had given up on Agireda early on, but I had never seen her H scene so I really wanted to get to it.</description>
		<content:encoded><![CDATA[<p>I had an almost perfect A team going on for me last game. Archers are okay, but they seem largely underpowered when you have tacticians capable of high damage and other capabilities they bring, nuke characters like Maria, ninjas capable of knocking down preparation/assassination, miko and their healing/storm, and so on. With that said, I still use archers quite frequently; only really Yamamoto and Niwa. Niwa is pretty weak unless you want to spend books on him, but I always found him oddly reliable, plus it saves me wasting Defeated Warrior Hunt on a good character. Yamamoto is also a bit weak unless you invest in her, but if you do she has some great potential. Her special ability you can get that allows you to penetrate the front row is great. It has saved me quite a few times from taking a hit from their diviner/getting hit with an assassination, all because they had a guard in the back (or even the front) row that I couldn&#8217;t kill who I needed to in time.</p>
<p>In the playthrough I&#8217;m doing now I decided to save the game, and squander a few turns so I could see the Kenshin rape scene that I had absolutely refused to get previously, before loading the game back up. I managed to end the last game with something like 72 points, so I had 87ish points to burn. I didn&#8217;t end up doing everything I wanted to do. Some of the randomness in the game really pisses me off. It was the first time I had ever captured Agireda, and i wanted to get her clear, which requires you to fight the Shimazu brothers. So I sent Rance out every fucking chance I got, sometimes with a weak army in hopes of baiting them, and over the course of taking the Motonari land (not Demon Army) to all of Africa, they never attacked. And I also needed the Kenshin battle event to get her H scene, but sure enough every time I sent the two of them together Rance would talk to someone else. So the clear wasn&#8217;t even close to optimal, even though I did pretty damn well. I would have finished a good 10 turns earlier if I had given up on Agireda early on, but I had never seen her H scene so I really wanted to get to it.</p>
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		<title>By: Tier</title>
		<link>http://www.tentaclearmada.com/2010/01/isoroku-yamamoto-from-sengoku-rance/#comment-3430</link>
		<dc:creator>Tier</dc:creator>
		<pubDate>Tue, 04 May 2010 04:43:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.tentaclearmada.com/?p=1355#comment-3430</guid>
		<description>Yeah, I didn&#039;t have many decent commanders so Seigan was sorta an interchangeable A-team/B-team commander ... usually tossed out Yamamoto for him since archers don&#039;t seem that great towards the end of the game (I mainly kept her in the A-team since she&#039;s sort of a main character).  I probably should fire up Sengoku Rance again and try macking on Kenshin; maybe after I clear some of these console games out of my backlog.</description>
		<content:encoded><![CDATA[<p>Yeah, I didn&#8217;t have many decent commanders so Seigan was sorta an interchangeable A-team/B-team commander &#8230; usually tossed out Yamamoto for him since archers don&#8217;t seem that great towards the end of the game (I mainly kept her in the A-team since she&#8217;s sort of a main character).  I probably should fire up Sengoku Rance again and try macking on Kenshin; maybe after I clear some of these console games out of my backlog.</p>
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		<title>By: Shashin</title>
		<link>http://www.tentaclearmada.com/2010/01/isoroku-yamamoto-from-sengoku-rance/#comment-3417</link>
		<dc:creator>Shashin</dc:creator>
		<pubDate>Mon, 03 May 2010 01:17:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.tentaclearmada.com/?p=1355#comment-3417</guid>
		<description>Yeah, the extra action fans help immensely. It&#039;s always a good idea to rush for the third if you can, but I oftentimes just did a territory grab and focused on it after I got 4-5 territories; I would be close enough to it that way, but would do the dungeons then, so the maximum amount of characters got the extra level. I relied a lot on Suzume my first few games as well, but these two recent playthroughs, she was almost purely a scouting characters; I&#039;d use Kanami quite a bit, though. As good as his move is, I actually use Seigan a lot less, too. Probably because you get him so late in the game, and by then I already have close to 30 commanders that are capable of doing the damage necessary to beat just about anything (well, with a few I end up using for scouting/their character clears.) 


I usually do the same route I mentioned above; last game was the first time I varied from it. After I get those territories, I feel I can do a whole lot more. Senhime usually comes shortly after that, and then depending on the route I try to get Souun/Ran. I&#039;ve absolutely fallen in love with the capability of diviners. If you do end up playing a new game with some points to spare, I can&#039;t recommend Elina enough. Especially if you can pick up the protection paper or Turban. Makes it easy to take over territories (including the castle for the first few houses) with 2-3 people.</description>
		<content:encoded><![CDATA[<p>Yeah, the extra action fans help immensely. It&#8217;s always a good idea to rush for the third if you can, but I oftentimes just did a territory grab and focused on it after I got 4-5 territories; I would be close enough to it that way, but would do the dungeons then, so the maximum amount of characters got the extra level. I relied a lot on Suzume my first few games as well, but these two recent playthroughs, she was almost purely a scouting characters; I&#8217;d use Kanami quite a bit, though. As good as his move is, I actually use Seigan a lot less, too. Probably because you get him so late in the game, and by then I already have close to 30 commanders that are capable of doing the damage necessary to beat just about anything (well, with a few I end up using for scouting/their character clears.) </p>
<p>I usually do the same route I mentioned above; last game was the first time I varied from it. After I get those territories, I feel I can do a whole lot more. Senhime usually comes shortly after that, and then depending on the route I try to get Souun/Ran. I&#8217;ve absolutely fallen in love with the capability of diviners. If you do end up playing a new game with some points to spare, I can&#8217;t recommend Elina enough. Especially if you can pick up the protection paper or Turban. Makes it easy to take over territories (including the castle for the first few houses) with 2-3 people.</p>
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		<title>By: Tier</title>
		<link>http://www.tentaclearmada.com/2010/01/isoroku-yamamoto-from-sengoku-rance/#comment-3407</link>
		<dc:creator>Tier</dc:creator>
		<pubDate>Sun, 02 May 2010 17:42:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.tentaclearmada.com/?p=1355#comment-3407</guid>
		<description>Yeah, the last time I played it through, I found much easier, mainly because I found that you can get a third action fan through Rance&#039;s satistfaction bonus; I hadn&#039;t even looked at those power-ups in my earlier run-throughs.  I wound up getting Natori and Seigan and using their percentage-based attacks to clobber the demon army through attrition; that was definitely a lot easier than hoping and praying that Suzume would get an assassination move off in my first couple of tries.  I had a difficult time getting Himiko too; I usually wound up killing her or she&#039;d escape and then I&#039;d have to reload.

I&#039;ve always started out beating up on the central territories, then going east to get Senhime and Kenshin, and then going west to get Ryomou.  I&#039;ve got this strange compulsion to play games like this the same way; for example, when I played Rise of Nations years ago, I always played in skirmish mode and selected the Bantu nation and the same map, then I turtled in my base and tech up while grabbing the good wonders before pummeling everyone else with stealth bombers.  I must&#039;ve played at least 300 matches doing exactly that over the years.</description>
		<content:encoded><![CDATA[<p>Yeah, the last time I played it through, I found much easier, mainly because I found that you can get a third action fan through Rance&#8217;s satistfaction bonus; I hadn&#8217;t even looked at those power-ups in my earlier run-throughs.  I wound up getting Natori and Seigan and using their percentage-based attacks to clobber the demon army through attrition; that was definitely a lot easier than hoping and praying that Suzume would get an assassination move off in my first couple of tries.  I had a difficult time getting Himiko too; I usually wound up killing her or she&#8217;d escape and then I&#8217;d have to reload.</p>
<p>I&#8217;ve always started out beating up on the central territories, then going east to get Senhime and Kenshin, and then going west to get Ryomou.  I&#8217;ve got this strange compulsion to play games like this the same way; for example, when I played Rise of Nations years ago, I always played in skirmish mode and selected the Bantu nation and the same map, then I turtled in my base and tech up while grabbing the good wonders before pummeling everyone else with stealth bombers.  I must&#8217;ve played at least 300 matches doing exactly that over the years.</p>
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		<title>By: Shashin</title>
		<link>http://www.tentaclearmada.com/2010/01/isoroku-yamamoto-from-sengoku-rance/#comment-3386</link>
		<dc:creator>Shashin</dc:creator>
		<pubDate>Sun, 02 May 2010 02:35:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.tentaclearmada.com/?p=1355#comment-3386</guid>
		<description>Ah yeah, hentai is pretty much all I pirate; be it doujinshi, eroge, or anime. I do watch the occasional tv show online if there&#039;s something I like to watch and miss it, but there&#039;s plenty of legal ways to do that for most shows now. For the most part, my tv is only used to play video games or stream live StarCraft matches. 

I started playing around the time it was at patch .9, I believe. I remember my first play through took me around 150 turns, and there was a lot of back and forth going on between the Demon Army and me. I&#039;d highly recommend playing through the other routes. I don&#039;t really remember which is my favorite anymore, but I know they&#039;re all highly enjoyable story wise, and some add some minor gameplay changes (nothing major, just changing the way you progress the story.) Then the Kill the Monkey route is great because it&#039;s essentially giving you free reign to do whatever the fuck you want, while maxing out characters really fast because there aren&#039;t many story cut scenes when the turn begins. 

One minor problem, unless you still have the game installed on your computer with the saves, is that you&#039;ll have to play the True route again or find a save file. Honestly, once you&#039;ve gotten a handle of the game, it&#039;s really quite easy. I didn&#039;t have my saves anymore, so I had to do the True route again, and was able to do it in about 90 turns. It&#039;s really easy to blitz through the first four countries or so, depending on your attack route. I usually go Hara -&gt; Ashikaga -&gt; Asakura -&gt; (Miko) -&gt; Uesugi, because I like getting Kenshin fast as she&#039;s one of the better commanders. For Hara and Ashikaga you only have to send 1-2 commanders to capture a territory the first few turns. Send Rance alone versus Ashikaga to clear the Isoroku event, or don&#039;t use him at all once you see she&#039;s in the mix. Of course taking the last territory might require some reloading, but it&#039;s not too bad if you have a decent army. Asakura is easy once you get rid of the panda event (don&#039;t even bother defending of course.) Miko I sometimes save, but like to get done relatively early because Natori and Himiko are amazing commanders. The 1 star game I&#039;m playing now game me some trouble, because it took me six turns (as well as countless reloading) to capture Himiko, but it was worth it; she&#039;s great in commander battles due to Convert Action 2 and high AP, and she destroys armies if you invest the troops into her. Then Kenshin is a breeze if you send Rance alone everytime she&#039;s in battle, and falls easily once you get the house event. 

That&#039;s just my general expansion route for the first 20-30 turns, depending on difficulty. This game I went about things a lot differently, instead expanding to the west, while avoiding taking too many gourds out of play. I was able to capture just about everything east of Mouri, excluding Tenshi (now allied), One-Eyed, and Iga (which I now hold) before the Demon Army appeared. It was rather funny, as the Demon Army was pushed so far back by the time they appeared, that a lot of story CGs were skipped entirely (forbidden Youkai appeared immediately and the Mouri Apostle exploded without any CG to show it was coming.)</description>
		<content:encoded><![CDATA[<p>Ah yeah, hentai is pretty much all I pirate; be it doujinshi, eroge, or anime. I do watch the occasional tv show online if there&#8217;s something I like to watch and miss it, but there&#8217;s plenty of legal ways to do that for most shows now. For the most part, my tv is only used to play video games or stream live StarCraft matches. </p>
<p>I started playing around the time it was at patch .9, I believe. I remember my first play through took me around 150 turns, and there was a lot of back and forth going on between the Demon Army and me. I&#8217;d highly recommend playing through the other routes. I don&#8217;t really remember which is my favorite anymore, but I know they&#8217;re all highly enjoyable story wise, and some add some minor gameplay changes (nothing major, just changing the way you progress the story.) Then the Kill the Monkey route is great because it&#8217;s essentially giving you free reign to do whatever the fuck you want, while maxing out characters really fast because there aren&#8217;t many story cut scenes when the turn begins. </p>
<p>One minor problem, unless you still have the game installed on your computer with the saves, is that you&#8217;ll have to play the True route again or find a save file. Honestly, once you&#8217;ve gotten a handle of the game, it&#8217;s really quite easy. I didn&#8217;t have my saves anymore, so I had to do the True route again, and was able to do it in about 90 turns. It&#8217;s really easy to blitz through the first four countries or so, depending on your attack route. I usually go Hara -&gt; Ashikaga -&gt; Asakura -&gt; (Miko) -&gt; Uesugi, because I like getting Kenshin fast as she&#8217;s one of the better commanders. For Hara and Ashikaga you only have to send 1-2 commanders to capture a territory the first few turns. Send Rance alone versus Ashikaga to clear the Isoroku event, or don&#8217;t use him at all once you see she&#8217;s in the mix. Of course taking the last territory might require some reloading, but it&#8217;s not too bad if you have a decent army. Asakura is easy once you get rid of the panda event (don&#8217;t even bother defending of course.) Miko I sometimes save, but like to get done relatively early because Natori and Himiko are amazing commanders. The 1 star game I&#8217;m playing now game me some trouble, because it took me six turns (as well as countless reloading) to capture Himiko, but it was worth it; she&#8217;s great in commander battles due to Convert Action 2 and high AP, and she destroys armies if you invest the troops into her. Then Kenshin is a breeze if you send Rance alone everytime she&#8217;s in battle, and falls easily once you get the house event. </p>
<p>That&#8217;s just my general expansion route for the first 20-30 turns, depending on difficulty. This game I went about things a lot differently, instead expanding to the west, while avoiding taking too many gourds out of play. I was able to capture just about everything east of Mouri, excluding Tenshi (now allied), One-Eyed, and Iga (which I now hold) before the Demon Army appeared. It was rather funny, as the Demon Army was pushed so far back by the time they appeared, that a lot of story CGs were skipped entirely (forbidden Youkai appeared immediately and the Mouri Apostle exploded without any CG to show it was coming.)</p>
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		<title>By: Tier</title>
		<link>http://www.tentaclearmada.com/2010/01/isoroku-yamamoto-from-sengoku-rance/#comment-3383</link>
		<dc:creator>Tier</dc:creator>
		<pubDate>Sat, 01 May 2010 21:22:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.tentaclearmada.com/?p=1355#comment-3383</guid>
		<description>I guess I pirate a lot of hentai anime these days, though I&#039;d buy a lot of it if R1 companies licensed the shows I like and released them in the United States.  I don&#039;t really download other stuff, I don&#039;t watch many movies and I watch almost no television besides football and basketball games.

You know, I&#039;ve never done a second playthrough of Sengoku Rance.  I played it through the first time with a partial translation patch and my army was so underpowered that there was no way I could defeat the demon army before they clobbered all my territories.  When the final translation patch was released, it made it so I couldn&#039;t skip through the text of scenes I had seen already, so I started over and beat the game.  Then when I got a new computer, I started over again and played it through.  I should probably play it again so that I can try macking on Kenshin or Yamamoto.</description>
		<content:encoded><![CDATA[<p>I guess I pirate a lot of hentai anime these days, though I&#8217;d buy a lot of it if R1 companies licensed the shows I like and released them in the United States.  I don&#8217;t really download other stuff, I don&#8217;t watch many movies and I watch almost no television besides football and basketball games.</p>
<p>You know, I&#8217;ve never done a second playthrough of Sengoku Rance.  I played it through the first time with a partial translation patch and my army was so underpowered that there was no way I could defeat the demon army before they clobbered all my territories.  When the final translation patch was released, it made it so I couldn&#8217;t skip through the text of scenes I had seen already, so I started over and beat the game.  Then when I got a new computer, I started over again and played it through.  I should probably play it again so that I can try macking on Kenshin or Yamamoto.</p>
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